Xcode configuration OpenGL
Link GLFW
Download the source files, http://www.glfw.org/download.html
compilation Open a terminal, type the command line
cmake .
sudo make install
Compiles displays library paths, such as:
Installing:/usr/local/lib/libglfw3. A
<>sr /local/include/>
the source file: http://glew.sourceforge.net/ zip is ok
make
sudo make install
make clean
This is going to be a slow step
Sudo make install on Mac OS X EI Capitan
install -d-m 0755 “/usr/include/GL”
stall: mkdir /usr/include: Operation not permitted
m>: * [install.include] Error 71
This is because, starting with El Capitan, Mac OS X has enabled System Integrity Protection, which no longer allows direct access to directories under /usr, except /usr/local, so you need to install GLEW under /usr/local. GLEW’s Makefile will be changed to GLEW_DEST?= /usr = GLEW_DEST?Sudo make install = /usr/local
Then link some Framework
Cocoa, IOKIT, CoreVideo, and the generated libglfw3.a
Read More:
- Configuring OpenGL environment on Mac OS
- Vs2015 configuring OpenGL (glfw, glew)
- CodeBlocks configuring OpenGL
- The simplest course of configuring OpenGL in vs2015
- Configuring OpenGL + glew in windows10 + Visual Studio 2017
- Cmake error when configuring OpenGL [How to Solve]
- Problems in configuring OpenGL
- Configuring OpenGL in VS
- DEVC + + configuring OpenGL
- Configuring OpenGL with win 10 + CodeBlocks
- Codeblock configuring OpenGL
- Configuring OpenGL with vs2019
- CodeBlocks configuring OpenGL environment
- The solution of configuring OpenGL in vs2017
- Configuring OpenGL in Code:: blocks
- Configuring OpenGL development environment in win10 + vs2015 (including the method of installing 32-bit and 64 bit libraries)
- Vs2019 nuget configuring OpenGL
- Vc2010 configuring OpenGL environment
- Vs2015 configuring OpenGL (glfw Library)
- Configuring OpenGL environment with code blocks16.0 in Windows 10