Long time to update! Next, I will update my learning experience or notes of Open GL ES.
OpenGL ES 1.0 uses a fixed pipeline through its built-in functions to set things like lights, vertexes, colors, cameras, and so on.
OpenGL ES 2.0 uses a programmable pipeline, so you have to write any features yourself.
Reproduced in: https://www.cnblogs.com/pinping/archive/2012/05/17/2506082.html
- Solving CodeBlocks OpenGL glew undefined reference to`_ imp__ Glewinit ‘error
- The request failed with HTTP status 401: Unauthorized. SSRS 2008
- Login failed for user ‘IIS APPPOOL\DefaultAppPool’
- How to use high version OpenGL under Windows
- WCF error “an error occurred when verifying security for the message”… “
- Error 0x80070079: The semaphore timeout period has expired
- Qt5_ Various paths
- Bad Request – Request Too Long. HTTP Error 400. The size of the request headers is too long
- In SQLite database, set the default value for the field as the current time
- From in Python__ future__ The role of import *
- Error checking for updates: unable to start update checking (error code is 4:0x80070005 – system level)
- Clion MinGW super fast configuration OpenGL development environment
- Solving word experienced an error trying to open the file in word
- The solution of using OpenGL’s Glu Library in qt5.2 under win7
- Arithmetical overflow error converting expression to data type datetime
- [OpenGL] cannot start this program because the computer is missing glut32.dll. Try to re install the program to fix this problem. …
- error C2471: cannot update program database vc90.pdb
- Bindtextureimage: cleaning GL error: 0x502 during Android opengles2.0 hard decoding
- Strong name validation failed solution
- The reason and solution of Android intent value not updated