Error in header file when calling OpenGL to open obj file in vs2013: unable to open include file: “GL / glut. H”: no such file or directories

In vs2013 cut open the obj file header files with opengl environment content error (fatal error C1083: cannot open include file: “gl/glut. H” : No to the file or directory), find the relevant information on the Internet to find the solution, now again to deepen impression, attach the original web site: http://blog.csdn.net/bigloomy/article/details/6226530
The operation is as follows:
1. Download the GLUT Toolkit. https://download.csdn.net/download/lzp1113/10303259
2, after decompression will get 5 file, containing GlU32. Lib glut32. DLL glut32. Lib glut. DLL glut. H glut. Lib
3, let the glut of decompression. H into the C:/Program Files/Microsoft Visual Studio 9.0/VC/include folder.
4. Put the Glut. lib and Glut32.lib Files in the C:/Program Files/Microsoft Visual Studio 9.0/VC/lib folder where the static function libraries are located.
5. Put the extracted Glut. DLL and Glut32.dll in the system32 folder under the operating system directory.
6. Run it again, and if it still fails, change the name of the header file to #include <; gl/glut.h> For the # include & lt; glut.h> . After the fifth step is finished, the error is probably due to the wrong address of the header file include. Generally, it can be finished by following the sixth step.

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