The OpenGL library is not well configured, so we will configure it. The OpenGL library is not well configured. Before, the configuration libraries were all header files, and the libraries were a bunch of things to set up. Microsoft has come up with a great solution called NuGet
opens in the browse search nupengl, will find the following two packages
respectively selected two packages, click “install” on the right side. After installing both packages successfully, you will see that there are two more folders in the Packages folder under the project folder, which are the packages that we imported. Now you can use OpenGL functions by adding the corresponding header files in the program. There is no need to configure them in the project properties.
Read More:
- Configuring OpenGL in VS
- The simplest course of configuring OpenGL in vs2015
- Vs2015 configuring OpenGL (glfw Library)
- The solution of configuring OpenGL in vs2017
- Configuring OpenGL in Chinese version of VS2010 and problem solving
- Vs2015 configuring OpenGL (glfw, glew)
- Configuring OpenGL with vs2019
- Configuring OpenGL development environment in win10 + vs2015 (including the method of installing 32-bit and 64 bit libraries)
- Write about the problems and solutions when configuring OpenGL in vs2015
- Solution to the error of automapper installation in vs2012 nuget
- Vs2015 configuring OpenGL development environment: configuration of glfw library and glad Library
- A series of problems in configuring OpenGL development environment in vs2015
- Problems encountered in configuring OpenGL development environment in vs2015
- Configuring OpenGL in Visual Studio
- OpenGL environment configuration under VS2010 / vs2012 / vs2015
- Configuring OpenGL environment on Mac OS
- Configuring OpenGL in Code:: blocks
- Xcode configuring OpenGL
- DEVC + + configuring OpenGL
- Vc2010 configuring OpenGL environment