“There was an internal API error” in Xcode debugging;

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I wrote a game demo a while ago. I took some time to optimize the following method today. I found that the following errors will be reported when Debugging on iPad.

At the beginning, I thought that I used a private API. Later, I carefully checked that there was no problem. Therefore, I began to use the common debugging method when the real machine debugging went wrong.
1. Necessary good habits, Product –& GT; The clear;
2. Delete the previously debugged program on iPad, run it again, OK, and solve the problem (unexpectedly easy); As for the specific reason, I found that when the error dialog box popped up, it happened to be the detection of certificates such as profile, which might have something to do with the identification detection of the real machine. No matter how much, the problem is solved;
3. I encountered this problem again today. It was found that the apps debugged on the real computer had a profile conflict with some apps on the iPad, that is, they Shared a profile. (added on 14 May 2013)
PS: today may no longer regrets about baidu and Google, don’t know if industry reason, sometimes some problem on the search technology, found that all these results given in baidu and Google really really can’t, the efficiency is too low, turn a few pages is less than what you want, don’t know the reason why is because the algorithm or because baidu too pursuit of commercial cause, so if you have any questions how sometimes asked baidu are not the answer, might as well try Google;

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