Today debug OpenGl source program, compiled through, but a running tips, computer lost glut32. DLL files, not depressed, search under the Internet provide most of the practice are more, copying the file to download this file to C: \ WINDOWS \ system in 32, but did so after found that still doesn’t work, after a long afternoon, suddenly realized that may be about my new WINDOWS 7 system, but also for loading is 64 – bit, then, Try to copy this glut32.dll to your SysWOW64 folder in C:\ Windows, and it will all be OK. Here’s a special note to remind everyone who installed Windows 7 and VC ++ 6.0 to pay attention to it.
PS: When you first start to contact OpenGL, you will inevitably encounter some problems, these problems may have nothing to do with the program, just some compile environment Settings and the installation of header files, special sorting, as follows:
PS: When you first start to contact OpenGL, you will inevitably encounter some problems, these problems may have nothing to do with the program, just some compile environment Settings and the installation of header files, special sorting, as follows:
PS
(1) Copy gult32.dll, Glut. DLL to Windows system system32(if Windows 7 is a 64-bit operating system, it is in C:\ Windows SysWOW64 file)
(2) Copy gult32.lib, Glut. lib to VC lib directory
(3) Copy ULT. H to include\GL of VC
PS: When you first start to contact OpenGL, you will inevitably encounter some problems, these problems may have nothing to do with the program, just some compile environment Settings and the installation of header files, special sorting, as follows:
PS: When you first start to contact OpenGL, you will inevitably encounter some problems, these problems may have nothing to do with the program, just some compile environment Settings and the installation of header files, special sorting, as follows:
PS
(1) Copy gult32.dll, Glut. DLL to Windows system system32(if Windows 7 is a 64-bit operating system, it is in C:\ Windows SysWOW64 file)
(2) Copy gult32.lib, Glut. lib to VC lib directory
(3) Copy ULT. H to include\GL of VC
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