This demo was written last year, the program and source code was put in the VR forum (http://www.vrforum.cn) “OpenGL technology discussion area” in the top post, but for a long time the server deleted it, there are a lot of comrades to me code, so I now send the code for everyone to download.
It mainly demonstrates the call of MD2 file, the practice of character shadow, how to convert screen coordinates into 3D scene coordinates, and the control of characters.
is using old technology, hehe!
Press F1 to view help at run time.
![](http://blog.csdn.net/images/blog_csdn_net/skyman_2001/50640/arpg1.jpg)
![](http://blog.csdn.net/images/blog_csdn_net/skyman_2001/50640/arpg2.jpg)
Source code download:
arpg.part1.rar
arpg.part2.rar
It mainly demonstrates the call of MD2 file, the practice of character shadow, how to convert screen coordinates into 3D scene coordinates, and the control of characters.
is using old technology, hehe!
Press F1 to view help at run time.
![](http://blog.csdn.net/images/blog_csdn_net/skyman_2001/50640/arpg1.jpg)
![](http://blog.csdn.net/images/blog_csdn_net/skyman_2001/50640/arpg2.jpg)
Source code download:
arpg.part1.rar
arpg.part2.rar
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