Tag Archives: The life of the program ape

Small problems encountered in compiling OpenGL under VS2010

When you first compile and run, you run into the problem of not finding some library files: it is common to run into the compiler error that some library files are missing, so the program will not compile, here
http://download.csdn.net/detail/yesheng0/4519312 provides a solution and library files to download.

At compile run time, I also ran into a problem with the messagebox method, saying what type cannot be converted, actually this is
For Unicode problems, just change this: Project menu ->; Final attribute ->; Configure properties ->; Conventional – & gt; Project default value ->; Unicode changed to Unset.

Haha, even if the program didn’t make an error, when VS still makes this error:
error LNK2019: Unable to resolve the external symbol _gluPerspective@32, / font>>
select “Items” menu –>; Final ‘Attributes’ -> Configure property “->” The linker “- & gt;” Input “- & gt; Add opengl32.lib, glu32.lib, glaux. Lib (note that when adding input, each line has a ) to the “attached dependencies”

Ha ha, oneself sum up once, later forgot to keep oneself to use.